About the studio

A small studio with a lot of games in it

Krffl Studios is the games side of Krffl, a small independent studio in Glastonbury, Connecticut. Krffl makes useful apps; Krffl Studios makes the fun ones.

What we make

Right now that’s 11 games, and they don’t have much in common on purpose: a space trader with real orbital flight and its arena-combat side story, a pirate card battler, a dungeon crawl staged as a TV game show, a VR horror rail shooter, a stealth comedy about a very small alligator, a one-thumb arcade spinner, a tactics deckbuilder, a cozy game about befriending crows, a focus timer that builds you a pixel-art home and a merge game set in a potion shop.

How we make it

We pick the engine that suits the game: Godot for most of them, and Unity for Gravehouse, our VR game for Meta Quest. Most games come to iPhone, iPad and Mac first, with Android to follow for some.

What we don’t do

No accounts to sign up for and no ads. Anything a game does collect, such as Unity’s engine data, crash reports or Game Center, is listed in our privacy policy.